Insights
Case Study
Immersive Projection Sets Art Free at Frameless
Incredible 4K images, Ultra Short Throw lenses and projector reliability at the heart of success for the UK’s largest immersive art experience.
Case Study
Ground-breaking PTZ camera use on Ed Sheeran Global Mathematics Tour
Panasonic PTZ cameras bring fans closer to Ed Sheeran’s Global Stadium Tour Picture credit: Nick Lepoutre
Case Study
Panasonic Lights Up Karrinyup Shopping Centre
The projection mapping design and installation was the brain child of Lux Events, one of Western Australia’s largest event management and production companies specialising in creating spectacular audio/visual displays for corporate and public events.
Case Study
Benalla Art Gallery Takes ACMI Digital Art to the Regions
Art and technology have been familiar bedfellows for some time now. But often there’s a chasm between the edgy studios of Paddington or Collingwood, and regional galleries where tastes lean more to the ‘oil on canvas’ conservative. ACMI (Australian Centre for the Moving Image) is all about video and media, and, in a new initiative, is touring a selection of commissioned and collected video work around regional galleries. The first stop on the tour is Benalla.
Case Study
New Albano Campus powered by AVoIP network with Panasonic solutions
State-of-the-art education and research facility deploys Panasonic projectors, displays equipped with WolfVision SDMs and PTZ cameras throughout its new campus.
Case Study
Full Throttle at the Petrol Station with team energie
Full Throttle at the Petrol Station with team energie
Case Study
UK retail chain Jempson's increase customer loyalty with electronic shelf labeling solution
Jempson's has installed Electronic Shelf Labelling (ESL) in most of their local stores to remain at the forefront of technological innovation and sustain its award-winning reputation.
Case Study
Tyama: Melbourne Museum's Stunning Immersive AV Experience
Melbourne Museum’s Tyama is more than a highly engaging new exhibit, it’s an investment in an immersive future
Case Study
Atlantis Aquarium
Atlantis Aquarium, Panasonic and Power AV join forces to create an immersive experience that takes you to the bottom of the sea
Case Study
Chill and freeze Smartlockers are revolutionising retail in Australia
With online shopping on the rise, the introduction of Panasonic chilled and frozen automated Smartlockers at Australian retail outlets has improved choice for consumers and boosted margins for businesses.
Case Study
Australia Invites the World to Blue-Sky Dream
Australia Pavilion at Expo 2020 Dubai (October 1, 2021 – March 31, 2022) proved a creatively ambitious and overwhelmingly effective application of projection-mapping by Panasonic to tell a story of diversity, ingenuity, and innovation.
2023
Article
Expand Production Possibilities and Revolutionise Workflow with Next-Generation REQ12 / REZ12 Series 1-Chip DLP™ Projectors
With the experience economy bouncing back and demand for immersive entertainment on the rise, Panasonic Connect Co. Ltd. announced today the release of its next-generation PT-REQ12 Series and PT-REZ12 Series 1-Chip DLP™ laser projectors to deliver never-before-seen experiences with up to 12,000 lm1 brightness, 4K3 resolution, and 240 Hz4 projection capability.
2023
Article
Panasonic Introduces the new PT-VMZ71 Series, World’s Lightest and Most Compact LCD Projector In Its Class
Panasonic has announced its latest series of LCD projectors to meet the emerging needs of education and business for collaboration and clear and vivid images. The PT-VMZ71 Series, with four WUXGA resolution models ranging from 5,200-7,000lm and high 3,000,000:1 contrast, is ideal for well-lit classrooms and hybrid learning environments, as well as new workspaces and meetings rooms designed for easy collaboration.
2022
Article
Panasonic launches new PT-FRQ50 4K 1-Chip DLP projector delivering impressively smooth images
Panasonic has released its newest 4K laser projector, the PT-FRQ50. Much anticipated by the local market, this model offers ultra-fine, ultra-clear imaging via the company’s Quad Pixel Drive technology.
2022
Article
Smallest, lightest, and quietest projector on the market
The PT-MZ20 Solid Shine LCD Projector Series is ideal for corporate meetings, museum immersive experiences, lecture theatres and hybrid meetings
2022
Article
Discover the new series of rugged Android handheld devices
The TOUGHBOOK N1 with Android™ 11 is one of the thinnest and most lightweight handheld tablets in the 4.7" category.
Case Study
Panasonic Projection Gives Expo Visitors a Taste of France
France Pavilion at Expo 2020 Dubai (October 1, 2021 – March 31, 2022) invited visitors to “rethink progress, create emotional connections, and unleash new ideas to reinvent our world.” Its interior was arranged to communicate the notion of “Light, Enlightenment”, and comprised several interconnected spaces lit up with multi-screen projections that took guests through France’s history of art, science, and world exploration.
2022
Article
360 degree conference camera PressIT360 now available
360 degree conference camera PressIT360 now available. PressIT360 is the all-in-one web conferencing system with high-performance 360-degree camera, mic...
Case Study
The Emblematic Casa Batlló recreates Gaudí creative universe using Panasonic Technology
Casa Batlló, one of the best-known architectural works of the modernist architect Antoni Gaudí, which is located in the Paseo de Gracia in Barcelona
Case Study
Panasonic Projection Helps Breathe new life into WA Museum’s Interactive & Immersive Digital Experiences
Bringing everything back to life is exactly what WA Museum was striving to achieve as part of a major refit that included updating the existing Perth building along with a new construction that augmented and complemented the older structure. The overall strategy was to integrate the reality of many exhibits that need protecting, and therefore feel somewhat distanced from the audience, with virtual reality presentations appealing to a younger demographic - bringing everything to life and within reach through projection, touch screen interaction and audio recordings.
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